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Perspective warps and distorts with Adobe Tools. : putting a new twist on Illustrator
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ISBN: 9781484288290 9781484288283 9781484288306 Year: 2022 Publisher: Berkeley, California : Apress L. P.,

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Gain skills in illustration and logo manipulation that will enhance your designs and make them more appealing--either in your portfolio or for your client's next graphic project. As Adobe's Photoshop and Illustrator have evolved, new and unique features have been added to these programs that offer different options for warping and distorting graphics and shapes. For the beginner and intermediate student or graphic artist, choosing or knowing which distort or warp tool to use among so many available can become overwhelming and confusing. This book primarily focuses on teaching how to work with various warping tools and effect filters in Illustrator, though you will also be using or comparing graphics from Adobe Photoshop. Knowing how to work between these two applications is a crucial part of understanding how to successfully manipulate your designs. In Illustrator, you'll see how to alter vector graphics, and learn how to do this with your Layers panel in various non-destructive ways. Some of the tools mentioned in this book will be familiar to you, as you may have used them frequently. However, others are well hidden, are new, or perhaps you have never considered that you could use that tool, dialog box, or filter effect to warp or distort. What You Will Learn Become proficient in using the warping and distorting tools and effects in Illustrator Discover how to add perspective to your design or make them look three dimensional Work with the Appearance panel, Graphic Styles, and Symbols Combine older tools and newer, enhanced ones Who This Book Is For Beginner- and Intermediate-level readers interested in pursuing careers as graphic artists, photographers, or video artists/animators.


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Perspective warps and distorts with adobe tools. : putting a new twist on photoshop
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ISBN: 9781484287101 9781484287095 9781484287118 Year: 2022 Publisher: New York, NY : Apress,

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Gain skills in image and logo manipulation that will enhance your designs and make them more appealing--either in your portfolio or for your clients next graphic project. As Adobe's Photoshop and Illustrator have evolved, new and unique features have been added to these programs that offer different options for warping and distorting graphics and shapes. For the beginner and intermediate student or graphic artist, choosing or knowing which distort or warp tool to use among so many available can become overwhelming and confusing. This book primarily focuses on teaching how to work with various warping tools and filters in Photoshop, though you will also be using graphics acquired from Adobe Illustrator. Knowing how to work between these two Applications is a crucial part of understanding how to successfully manipulate your designs. In Photoshop, you'll see how to alter both raster images and vector graphics, and learn how to do this with layers in various non-destructive ways. Some of the filters mentioned in this book will be familiar to you, as you may have used them frequently. However, others are well hidden, are new, or perhaps you have never considered that you could use that tool, dialog box, or filter to warp or distort. You will: Become proficient in using the warping and distorting tools and filters in Photoshop, as well as how to correct basic distortions in photos and add perspective Grasp transferring illustrations from Illustrator for use in Photoshop Discover how to warp and distort type Generate unique patterns Work with Smart Object Layers and Smart Filters Work in combination with older tools and newer, enhanced ones .


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The history of the GPU : steps to invention
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ISBN: 9783031109683 9783031109676 9783031109690 Year: 2023 Publisher: Cham, Switzerland : Springer,

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This is the first book in a three-part series that traces the development of the GPU. Initially developed for games the GPU can now be found in cars, supercomputers, watches, game consoles and more. GPU concepts go back to the 1970s when computer graphics was developed for computer-aided design of automobiles and airplanes. Early computer graphics systems were adopted by the film industry and simulators for airplanes and high energy physics—exploding nuclear bombs in computers instead of the atmosphere. A GPU has an integrated transform and lighting engine, but these were not available until the end of the 1990s. Heroic and historic companies expanded the development and capabilities of the graphics controller in pursuit of the ultimate device, a fully integrated self-contained GPU. Fifteen companies worked on building the first fully integrated GPU, some succeeded in the console, and Northbridge segments, and Nvidia was the first to offer a fully integrated GPU for the PC. Today the GPU can be found in every platform that involves a computer and a user interface.


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Information technologies and intelligent decision making systems : First International Conference, ITIDMS 2021, virtual event, January 25, 2021, revised selected papers
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ISBN: 9783031213403 9783031213397 9783031213410 Year: 2022 Publisher: Cham, Switzerland : Springer,

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This book constitutes selected papers presented at the First International Scientific and Practical Conference on Information Technologies and Intelligent Decision Making Systems, ITIDMS 2021, held as Virtual Event in January, 2021. The 13 presented papers were thoroughly reviewed and selected from the 41 submissions. The conference was held with the aim of summarizing international experience in the field of information, digital and intellectual development, within which proposals were formulated for digital and information transformation, the development of computer models, information technologies, automated and computing processes. A distinctive feature of the conference is that it presented reports of authors from China, Uzbekistan, Lebanon, Poland, Kazakhstan, Bulgaria and Russia. Researchers from different countries presented the process of transition of the information and digital path of development, presented the main directions and developments that can improve the efficiency and development.


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Het verhaal achter nieuwe producten : toegevoegde waarde door productontwikkeling en industrieel design.
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ISBN: 9789058563149 Year: 2009 Publisher: Oostkamp : Stichting Kunstboek,

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Nieuwe producten zijn cruciaal om de wereldwijde concurrentie aan te gaan. Productinnovatie is een dynamisch proces van snel evoluerende technologieën, veeleisende gebruikers en scherpe concurrentie. Productontwikkeling en industrieel design vergen een multidisciplinaire en geïntegreerde aanpak. Creativiteit, samenwerking, planning en een hoog X-factor gehalte zijn de sleutels tot succes. Dit boek wil inspirerend zijn voor wie geen bijzondere achtergrond heeft in dit vakgebied maar er als manager, ondernemer, overheid of student mee geconfronteerd wordt. Verder wil het ook een aantal krachtige, praktijkgerichte inzichten en principes meegeven aan wie actief is in de productontwikkeling of aan wie hierin, na het lezen van dit boek, aspiraties heeft. Het verhaal is geïllustreerd met ruim zeventig voorbeelden van producten uit diverse sectoren, ontworpen door of voor Vlaamse bedrijven. Twaalf Vlaamse ondernemers getuigen over hun aanpak voor het managen van productontwikkeling en industrieel design - vanaf het bepalen van een strategie, het bedenken van nieuwe ideeën tot het conceptualiseren, uitwerken en implementeren ervan.


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Information design : research and practice
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ISBN: 9780415786324 0415786320 9781472430700 9781315585680 9781317125273 1317125282 1315585685 1317125290 9781317125280 9781317125297 Year: 2017 Publisher: Oxon Routledge

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"Information Design provides citizens, business and government with a means of presenting and interacting with complex information. It embraces applications from wayfinding and map reading to forms design; from website and screen layout to instruction. Done well it can communicate across languages and cultures, convey complicated instructions, even change behaviours. Information Design offers an authoritative guide to this important multidisciplinary subject. The book weaves design theory and methods with case studies of professional practice from leading information designers across the world. The heavily illustrated text is rigorous yet readable and offers a single, must-have, reference to anyone interested in information design or any of its related disciplines such as interaction design and information architecture, information graphics, document design, universal design, service design, map-making and wayfinding."--Provided by publisher.


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An introduction to service design : designing the Invisible
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ISBN: 9781472572585 9781472572592 9781350031913 1350031917 1472572599 Year: 2018 Publisher: London, UK : Bloomsbury,

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A comprehensive introduction to designing services according to the needs of the customer or participants, this book addresses a new and emerging field of design and the disciplines that feed and result from it. Despite its intrinsic multidisciplinarity, service design is a new specialization of design in its own right. Responding to the challenges of and providing holisitic, creative and innovative solutions to increasingly complex contemporary societies, service design now represents an integrative and advanced culture of design. All over the world new design studios are defining their practice as service design while long established design and innovation consultancies are increasingly embracing service design as a key capacity within their offering. Divided into two parts to allow for specific reader requirements, Service Design starts by focusing on main service design concepts and critical aspects. Part II offers a methodological overview and practical tools for the service design learner, and highlights fundamental capacities the service design student must master. Combined with a number of interviews and case studies from leading service designers, this is a comprehensive, informative exploration of this exciting new area of design.


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Human brain and artificial intelligence : third International Workshop, HBAI 2022, held in conjunction with IJCAI-ECAI 2022, Vienna, Austria, July 23, 2022, revised selected papers
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ISBN: 9789811982224 9789811982217 9789811982231 Year: 2023 Publisher: Singapore : Springer,

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This book constitutes the refereed proceedings of the Third International Workshop on Human Brain and Artificial Intelligence, HBAI 2022, held in conjunction with IJCAI-ECAI 2022, Vienna, Austria, on July 23, 2022. The 19 full papers presented were carefully reviewed and selected from 21 submissions. The papers present most recent research in the fields of brain-inspired computing, brain-machine interfaces, computational neuroscience, brain-related health, neuroimaging, cognition and behavior, learning, and memory, neuron modulation, and closed-loop brain stimulation.


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Augmented reality art : from an emerging technology to a novel creative medium
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ISBN: 9783030968632 9783030968625 9783030968649 Year: 2022 Publisher: Cham, Switzerland : Springer International Publishing,

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This is the third edition of the first ever book to explore the exciting field of augmented reality art and its enabling technologies. The new edition has been thoroughly revised and updated, with 9 new chapters included. As well as investigating augmented reality as a novel artistic medium, the book covers cultural, social, spatial and cognitive facets of augmented reality art. It has been written by a virtual team of 33 researchers and artists from 11 countries who are pioneering in the new form of art, and contains numerous colour illustrations showing both classic and recent augmented reality artworks. Intended as a starting point for exploring this new fascinating area of research and creative practice, it will be essential reading not only for artists, researchers and technology developers, but also for students (graduates and undergraduates) and all those interested in emerging augmented reality technology and its current and future applications in art.


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Artificial intelligence : theories and Applications : first International Conference, ICAITA 2022, Mascara, Algeria, November 7-8, 2022, revised selected papers
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ISBN: 9783031285400 9783031285394 9783031285417 Year: 2023 Publisher: Cham, Switzerland : Springer,

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This volume constitutes selected papers presented at the First International Conference on Artificial Intelligence: Theories and Applications, ICAITA 2022, held in Mascara, Algeria, in November 2022. The 23 papers were thoroughly reviewed and selected from the 66 qualified submissions. They are organized in topical sections on artificial vision; and articial intelligence in big data and natural language processing. .

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